Thirteen Ghouls Of Halloween 2021 Night 8

Out of myth and legends slithers the next monstrosity for the eight night of Thirteen Ghouls of Halloween. She was cursed by the ancient Greek goddess Athena, and has become known as Medusa the gorgon. Stop and stare at her and it may be the last thing you do before being turned into a stone statue. Even if you manage to avoid her gaze, her expert skill with the bow is sure to send deadly arrows flying your way!

 

If anyone ever watched the 1981 movie Clash of the Titans as a kid (maybe even as an adult) this was probably one of the scariest scenes, when Perseus and his companions venture into the lair of Medusa to cut off her head.

 

To create this version of Medusa, I started with the Genesis 2 female character Olympia 6 (seemed appropriate as a Greek myth/ legend). Her upper body skin textures are from the Creature Creator for Genesis 2 Female(s). Her eyes are from the Awesome Eyes product. The snakes on her head are from the Medusa’s Serpent Hair product. Snake tail is from the Succubus Add-Ons product. Textures for the snakes and tail are from the Medusa’s Serpent Hair Expansion set. Her clothing, and bow and arrow are from the Dark Sisterhood for Genesis 2 Female(s) outfit.

 

The main image is with the original textures and rendered with the 3Delight engine. I used the RSSY 3Delight to Iray Converter to change the textures to iRay and rerendered. However, skin textures turned brown and the area around the nose got darker while the tail got a reflective surface. Not quite what I was hoping for…

 

I also had originally wanted to use a different texture for the tail, but it did not really match with the greenish skin. Here is the render, what do you think?

 

In this last image, I’ve used the preset layout from Merlin’s Labyrinth Construction Kit:

 

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